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Thread: GMA leaders (new fleet rules)

  1. #1
    Grand Adm Thrawn
    Guest

    GMA leaders (new fleet rules)

    NOTE: these rules are based on current affairs.. when things change so shall the rules

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    ShipYards

    All yards are 40km

    Yard builds 2.0km a WEEK

    Number of yards per faction

    New Republic Factions are allowed 5 Shipyards

    Imperial Factions are allowed 3 Shipyards

    Sith Factions are allowed 2 Shipyards

    Gungan Factions are allowed 2 Yards

    Jedi Factions are allowed 1 Shipyard

    *note- to be deemed a faction you must have more then 5 members

    2nd note* the reason the NR has 5 yards is to make things more fair... right now the NR has several enemy factions after them... namly RSO, TSE, TSO, TGE.. those enemys combined have OVER 9 yards greatly out matching the NR..

    ------

    Excludes

    No new tech allowed(ie. NSD's ASD's ect. are out)

    No ships bigger then a SSD(ie. no SoSd's or ESD's)

    No superlasers

    No suncruisers

    No World Devestators

    No Deathstars

    No Galaxy Guns

    note* if you prove that you can roleplay very well in making or useing any of the above stated you may do so

    If you dont understand that what i mean is if you can make a interesting plot about geting and useing the tech then it will be okay.. but if you just do a 10 post thread about geting it then use the tech or ship or what ever in short sentences then dont even bother..

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    Battle Rules

    It must be agreed apon both partys to fight

    You must allow your enemy time to reply to your post

    You must first weaken a ships shields/hull over 10 posts before being able to destroy it

    Fighters may be destroyed in 5 posts by a 2km-4km ship, in one post if done by a 5KM ship or larger

    *note if a fighter is a fighter pilot character it may not be destroyed but only disabled enless both partys agree on the kill

    Dog fights between fighters, you can not destroy a fighter with a fighter enless agreed by both partys(allowed to disable over 10 posts)

    -----

    Down sizeing- start only

    All groups must down size 60%

    Down sizing will be supervised by Thrawn to make sure the fleets are fair.. if a fleet is mainly made up of New ships and after down sizing the fleet has about 10 ships then it is a givin that some Sw universe ships will be added

    -----------------------------------------


    blah blah agree?

    btw

    whine=bitching

    wine=drink

  2. #2
    Momaw Nadon
    Guest

    Re: GMA leaders (new fleet rules)

    These seem fair Mr. Thrawn

  3. #3
    DarthPoreon
    Guest

    Re: GMA leaders (new fleet rules)

    Side Note: Yuuzhan Vong get 2 Yards or whatever they use.

  4. #4
    Khendon Sevon
    Guest

    Re: GMA leaders (new fleet rules)

    *snicker*
    <---personally i'd never agree to these rules, but... i'm not a leader of anything important, am I?

    (Edit: sorry, also forgot to mention that if these rules are made official i'm quiting GMA, i'm only in it for the fleet play and if it's no longer fun, why do it?)

  5. #5
    Darth Viscera
    Guest

    Re: GMA leaders (new fleet rules)

    Mention that GMA gets 4 yards like you and LL discussed and I agree.

  6. #6
    Grand Adm Thrawn
    Guest

    Re: GMA leaders (new fleet rules)

    LL asked for the NR yards to be reduced from 6 to 5 and it was agreed apon

    he mentioned giving imperial 4 if the Nr did not reduce thier yards

    but giving imperials 4 would mean a 3-4 yard increase inclouding all groups puting the bad guys in a even greater advantage over the Nr , reducing the NR yards keeps things more fair

    all major bad guy groups come to abour 20 yards

    all the major good guy groups total to about 14

    if the Nr didnt reduce then good would be 16, if the imperials were increased then bad would be 24

    bah reduced Nr was agreed

  7. #7
    Darth Viscera
    Guest

    Re: GMA leaders (new fleet rules)

    Alright, agreed-pending that LL verifies that the information that you've given me is correct.

  8. #8
    Grand Adm Thrawn
    Guest

    Re: GMA leaders (new fleet rules)

    its at TSO, go read it if you want

  9. #9
    Darth Phantom
    Guest

    Re: GMA leaders (new fleet rules)

    Question, what will happen to the "small guy"? I have 3 leagal 40KMs on a planet I conquered also leagally the shipyards are used for customers, what will happen to my shipyards?

  10. #10
    Darth Viscera
    Guest

    Re: GMA leaders (new fleet rules)

    Okay, 3 it is.

  11. #11
    The Lounge Lizard
    Guest

    Re: GMA leaders (new fleet rules)

    I can verify Thrawn's info. NR has 5, GMA has 3

  12. #12
    Grand Adm Thrawn
    Guest

    Re: GMA leaders (new fleet rules)

    DP personal fleets are void

    when i made the last rules i never intended EVERYONE t swfans to have a fleet.. i made the rules for MAJOR GROUPS but these new rules will take care of that

    it is crazy that ONE sith can match the Nr or imperials fleets



    LL you might want to check out TGE

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