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Feb 26th, 2008, 01:08:16 PM
#1
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Feb 26th, 2008, 01:12:00 PM
#2
Name: Banner Laverick
Code Name: None, but in the press is known as "American Girl" or variations of that name.
Allegiance: Unknown
Age: 16
Height: 5'3"
Weight: 115 lbs.
Nationality: American
Powers: Flight, Super-human Strength and Endurance (meaning, she can handle getting hit with things that would kill a normal human. She can be hurt, but it takes a lil effort )
Banner is your average 16 year old high-school student. She has a part-time Mc-Job in the small town where she lives, a best friend affectionately nick-named Parker and oh yeah...she can fly and is super strong. Being naturally "geeky", she decided to take on the role of local super-heroine. Dressed in a red and blue costume (sewn by her grandma), the press has dubbed her "All American Girl".
Last edited by Banner Laverick; Mar 2nd, 2008 at 10:03:05 PM.
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Feb 26th, 2008, 01:44:38 PM
#3
Name: Ashley Addams
Code Name: Fade
Allegiance: Cullen's Institute (student)
Age: 18
Height: 5'11"
Weight: 155 lbs.
Nationality: American
Powers: Touch causes rapid decay/disintegration, can see if a person/animal is close to death.
Bio: coming soon.
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Feb 26th, 2008, 01:49:24 PM
#4
Name: Carlos Calaveras
Code Name: Coyote
Allegiance: Cullen's Institute (student)
Age: 19
Height: 5'4"
Weight: 135 lbs.
Nationality: Mexican
Powers: Can generate and control fire/heat, bad-luck aura
Bio: coming soon.
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Feb 26th, 2008, 02:11:02 PM
#5
Name: Chris Wilde
Code Name: Ghost
Allegiance: Cullen's Institute (student)
Age: 19
Height: 5'9"
Weight: 150 lbs.
Nationality: English
Powers: Ghost form*
Bio: Chris grew up in Gloucester, England, where he lived in a small terraced house with his parents and younger brother. There was nothing remarkable about him; he played football during his school lunch breaks, he scraped passes in all of his subjects except religious studies, and when he got home, he rode his bike and played more football. He was the class clown and had his fair share of detentions, and for a year, he took a part time job stacking shelves in the local Kwik Save. A textbook childhood for every kid in his street.
However, when he announced that he'd be taking a GAP year before tackling university, his parents had an announcement of their own: for his sins, they had saved the money to send him off to Camp America. So instead of sitting indoors, playing Tekken and smoking pot with his mates, Chris found himself spending nine weeks surrounded by middle-class American kids in Iroquois Springs.
Being not much of a team player or a leader, Chris quickly found his niche as camp clown and kids would followed everywhere. However, his rebellious sense of fun didn't earn him any Brownie points with his colleagues and they waited anxiously for the opportunity to send him packing. During a climbing exercise, their prayers were answered: there was an equipment malfunction and Chris fell thirty feet into shallow water and jagged rocks. And when the ambulance arrived, his body disappeared.
Later that evening, he appeared out of thin air on the floor of an ER waiting room in a critical condition. A week passed, and the owner of the camp paid him a visit and informed him that he was no longer welcome on the camp because the children were afraid of mutants. As he laid in his hospital bed, Chris thought about what had happened to him and what had been said but couldn't accept that he was different.
He refused to believe he was a mutant, and with two weeks left to his big American adventure, he headed to the Big Apple in search of answers. He enrolled at Dr. Cullen's Institute for the Gifted and has opted to stay for higher education.
*His mutation allows him to slip out of sync with his surroundings. He is no longer physical or visible and percieves his surroundings in a vastly different fashion: everything is shrouded in a pale fog and he cannot see living beings. If he tries to glimpse his surroundings, supernatural phenomena occur. He can take objects into the fog with him and is learning how to effect his physical surroundings, which includes possession. Ectoplasm is also an issue.
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Feb 26th, 2008, 02:31:45 PM
#6
Name: Duncan MacLaverty
Code Name: Pan
Allegiance: Cullen's Institute (teacher)
Age: 23
Height: 5'10"
Weight: 168 lbs.
Nationality: Scottish
Powers: His skin rapidly heals living things when touched. His hindquarters are strong and allow him to jump much further than regular humans.
Bio: Duncan was born into a family of Scottish nobility. He was also born a mutant, deformed with the hindquarters, legs, cloven hooves and horns of a goat. Fearing mass media exposure, his parents secretly swapped their child with the newborn son of a poor widow and rewarded her sacrifice with a new home in the mountains and enough money to support herself and the child for many years to come.
When the political surge of the mutant rights campaign from America reached his homeland, Duncan applied to many public high schools after a childhood of home schooling and was rejected by all. As a young teen, he became an outcast of local towns and another victim of mutant prejudice and discrimination. During this difficult time, Duncan left home and went to live in the harsh wild of the Scottish Highlands, where he remained until after his eighteenth birthday.
Upon returning home, Duncan found his mother sick and bed-ridden. He cared for her and was forced to venture into the nearby towns to buy the weekly groceries. To avoid her son facing ridicule and abuse, Duncan's mother helped him to disguise himself so that he could move amongst regular people unnoticed. In public, he disguised himself as a wheelchair bound man, and in order to hide his abnormalities he wore a blanket over his legs and a hat on his head. During his shopping excursions, he overheard conversations between the locals, they spoke of a strange creature who lived in the mountains, half-man half-goat, and they called him "Pan". When he returned, he entertained his mother with the tales he had heard about the adventures of "Pan", the lonely goatman. Until one day, his mother passed away.
Now truly alone in the world, Duncan travelled to America in search of a new home and to help the fight for mutant rights so that one day, he could walk the streets again on his own two hooves.
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Feb 26th, 2008, 03:53:18 PM
#7
Name: Justinian Janvrin
Code Name: None
Allegiance: Unknown
Age: 21
Height: 5'9"
Weight: 160 lbs.
Nationality: Mexican-American
Powers: Telepathy/Telekinesis; is able to apply telekinesis abilities to augment physical attributes, though when done is is fatigued relative to his actions. Self training using Star Wars as a "curriculum" has led Justinian to develop his telepathy into a passive sort of radar that he can use to predict the moves of any foes, leading to seemingly advanced reflexes. However, his self training and his distaste for being a mutant has not led to stellar control of his abilities.
Name: Frances Jenifer Janvrin
Code Name: Phantasm/Fantasma
Allegiance: None
Age: 7
Height: 4'6"
Weight: 70 lbs.
Nationality: Mexican-American
Powers: Much like Ghost, Frances can turn her body from physical matter into a ghost-like substance; though she has learned to be seen when she transforms, looking very much like the stereotypical ghost. When transformed, she can walk through walls, and turn invisible, and anything she holds can be turned into Ghost form as well. Her weaknesses lay in her inability to interact with anything physical while transformed. Possessions and ectoplasm are matters she has not dealt with yet.
Bio: http://www.sw-fans.net/wiki/index.ph...tinian_Janvrin
Note: I will include more detailed notes about his contacts with Haven and the Institute when they are ironed out.
Last edited by Justinian Janvrin; Feb 26th, 2008 at 05:19:19 PM.
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Feb 26th, 2008, 05:39:56 PM
#8
Ethan Daniels - Ion
Allegiance: X-Men, Headmaster
Age: 35
Height: 6'1"
Weight: 210 lbs.
Nationality: American
Powers: Electrical Expulsion/Manipulation/Absorption
Ion is a living battery of electrical energy. He can absorb and store electricity for an indefinite amount of time, which can be used for various abilities, mainly for discharging electric bolts and disrupting electrical equipment. He can also manipulate an electrical field that can be used as a shield, as well as sense electricity in a 120ft radius.
Weaknesses: Once Ion runs out of juice, he is powerless. He would have to seek out an energy source to replenish his power. As for how much energy he can safely absorb? No one knows, but it has been proven that the more energy he absorbs past his comfort zone, the harder it is to keep that power contained within him.
Bio: Smart, athletic, a leader, these were the most spoken characteristics that Ethan's teachers mentioned at Ridgefield High School in Connecticut. Straight A student, President of the Student Council, and the quientessential Quarterback of the Ridgefield Tigers that helped get his team down state. With a Scholarship to Western New England College basically locked in, Ethan's future was a sure win ... Until something happened during their Homecoming football game.
Little did Ethan know, his ability to store electrical energy was quietly siphoning off the energy around around him. It had been building up for months and the odd flickering of lights, small electronic devices fizzling out, and rather sharp painful jolts of static electricity really went unnoticed. Try and tell that to David Scianno who tackled Ethan during the first quarter, suffering second during burns on his arms and consequently fell unconsious from the shock to his system. Everyone was confused and scared at what happened. Some thought it a freak accident. Others scorned Ethan and started calling him a freak, eventhough they had no idea how he was able to do that ...
Now enter Dr. Gregory Cullen, one of America's top geneticists. He had learned what happened to Ethan and opened his eyes to a world full of endless possibilities. The world of a mutant. Cullen was a mutant as well, gifted with Super Intelligence. His life work was unlocking the mysteries of the X-factor gene and finding others mutants to train, to guide, to teach ... To prepare for a world not ready for the next evolutionary step.
Ethan became one of Dr. Cullen's first students and with being ostracized by his parents, Cullen also became a father figure to the young man. That was why his death by (I think it's Dasq character here ) devastated him. Having a former student and friend betray him almost destroyed Ethan, but he refused to let Cullen's life work die. As sole heir to Cullen's estate, Ethan continues to teach young mutants how to control their abilities and offer them a home in Westchester, New York. He also has built upon the wealth that was left to him and funded Argus Pharmaceuticals. They continue the Doctor's work, mapping and unlocking the genetic code in hopes to find cures for the incurable diseases. Many would use this information for ill purposes, so Ethan keeps a watchful eye as CEO and President of the company.
Over the last five to seven years, Ethan has grown into a self-assured leader, a far cry from the quiet and meek teenager that first entered the school. Even with all of the responsibility placed upon his shoulders, he has not lost his sense of humor and finds peace within the laughter of children that fill the schools halls. He holds a lot of power in his hands, not all of it mutant ability, and it's his duty to protect the children of today in order to secure a place for all mutants in the world of tomorrow.
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Feb 26th, 2008, 06:21:34 PM
#9
Name: Felix Franklin Fletcher
Code Name: The Feist
Allegiance: None
Age: 15
Height: 5'5"
Weight: 150 lbs.
Nationality: American
Powers: Felix can magnetize metal, causing objects to attract and repel to each other. He can also attract/repel metal objects to himself.
Felix was born in New York, and lived all his life in a small apartment with his mother and father. He has nearly always been the consummate geek; knowledgable about all things comics, gaming, cartoons, and movies. He has a hidden love of rock and metal...which really is only hidden by the fact that his tiny social circle is more into movie and cartoon soundtracks than anything else, and overrule his votes for music when they're together.
Felix's powers manifested slowly over the course of several days until they were forcibly released by a near-fatal car crash. Felix's nervous system generates an extra type of electrical pulse, which he can use to magnetize metal (and himself, to a lesser degree). His powers are diminished after their "breakout", and he must learn to control his powers if he is to build back to that initial display.
Last edited by Flux; Mar 4th, 2008 at 08:52:33 PM.
Reason: Updated powers and bio.
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Feb 26th, 2008, 06:59:22 PM
#10
Name: John Anthony
Code Name: Grav
Allegiance: X-men (Student)
Age: 13
Height: 4'11''
Weight: 110 lbs.
Nationality: American
Powers: Able to control gravity within 1 mile of himself. He can make it so it does/doesn't effect him or someone/something he is touching.
Weaknesses: If he doesn't use his power correctly, he could crush himself with gravity, or do something completely out-of-this-world physics.
Last edited by John Anthony; Mar 2nd, 2008 at 02:24:22 PM.
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Feb 26th, 2008, 07:13:42 PM
#11
Jacinda Blake - "Tempest"
Age: 18
Height: 5'4"
Weight: 115 lbs
Nationality: American (New York)
Powers: Tempest has the ability to control the air. She has very few limits to what she can do with air currents. Flight, expulsion, tornados, etc.
Weaknesses: New to her abilities, Jacinda is still learning to control them and the damage they can cause. Her emotional state triggers unwanted responses from time to time, but she is learning control.
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Feb 26th, 2008, 07:17:00 PM
#12
"Spectre" aka Jocelyn Kane
Allegiance: Brotherhood of Mutants
Age: 24
Height: 5' 9"
Weight: 130 lbs
Nationality: American (Salem, MA)
Powers: Invisibility, Mind Control, Telepathy, Hand-to-hand combat
Weaknesses: Otherwise strong and healthy, prolonged use of her abilities leaves Spectre in a depleted state.
Last edited by Spectre; Mar 13th, 2008 at 10:48:41 AM.
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Feb 26th, 2008, 09:58:15 PM
#13
Name: John Rhee
Code Name: Dragon
Allegiance: Cullen's Institute (teacher)
Age: 31
Height: 5'8"
Weight: 160 lbs.
Nationality: North Korean
Powers: Can focus his spiritual energy into physical force, increasing his strength and resistance to injury. He can also manifest his spiritual energy as a dragon-shaped aura around his body, allowing him to perform superhuman feats such as blocking bladed weapons or slicing through solid metal with his bare hands.
Bio: Li Jung-Yong was a twelve-year-old boy living in an impoverished North Korean town when government agents took him into custody and placed him in a covert mutant development program designed to create an army of super-soldiers. Li excelled in combat and quickly became one of the program's top agents, but he soon tired of being the pawn of a totalitarian regime. When he encountered the X-Men on one of his sorties, he enlisted their help to escape to South Korea and build a new life. Ethan invited Li to join the X-Men at Cullen's Institute, but Rhee declined, feeling he would not fit in.
Li spent several years at a Bhuddist temple, where he learned to control his rage and achieved inner peace, but he was still restless. When he heard about the death of Dr. Cullen, he contacted Ethan and asked if he could help. He emigrated to the United States under the name of John Rhee and quickly became an integral part of the X-Men team. He now teaches self-defense and ethics classes at Cullen's Institute and is also one of the school's mutation counselors.
More details can be found here.
Last edited by Dragon; Apr 21st, 2008 at 06:49:10 PM.
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Feb 26th, 2008, 10:09:10 PM
#14
Name: Anja "Death Angel" Drake
Age: 18
Allegience: X-men/Wanderer
Height: 5'7"
Weight: 121lbs
Nationality: Italian
http://swfans.pbwiki.com/Death+Angel
Last edited by Morgan Evanar; Mar 10th, 2008 at 08:24:51 PM.
Reason: Italian, not Italien :(
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Feb 26th, 2008, 10:17:15 PM
#15
Name: Hektor Vespasian
Code Name: Saladin
Allegiance: The Brotherhood of Mutants
Age: 34
Height: 6'1"
Weight: 190 lbs.
Nationality: Danish
Powers: Saladin can project gravity-powered tractor beams of incredible power. He can target and manipulate objects from a distance, carry them, launch them at great speeds, and swing them as weapons. He can only generate two beams at a time, one from each hand, but, if he focuses both beams on one object, he can tear it apart with gravity shear.
Bio: Born an only child in Copenhagen, Hektor Vespasian was granted a full "genetic advantage" scholarship to Gladsheim University in Stockholm when he was sixteen years old. He quickly became an outspoken propnent of mutant rights on campus and was involved in the infamous and bloody Gladsheim Riots of 1990. Following his expulsion from the university, he was invited by Dr. Cullen to join his fledgeling school for mutants in Westchester County, New York. After graduating alongside the likes of Ethan Daniels, Maxine Flannery, and Francoise Dupont, Vespasian completed his collegiate education and returned to the Institute as a teacher.
Vespasian never lost his fiery passion for mutantkind, but he did not agree fully with the philosophies of his colleague. When Dr. Cullen was assassinated, he took it as a sign that Cullen's lofty ideals of reconciliation with humans could never be realized, and he grew more strident in his anti-human sentiments. Fearing his friend was fomenting rebellion, Ethan Daniels asked Vespasian to resign. Furious, Vespasian left the Institute and disappeared into Africa with a band of powerful mutant vigilantes called Ragnarok.
Several years later, Vespasian re-emerged and began recruiting his own Brotherhood of Mutants, an army with the ultimate goal of mutant supremacy over the earth.
More details can be found here.
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Feb 26th, 2008, 10:20:00 PM
#16
Name: Unknown
Code Name: Zero
Allegiance: Vanguard
Age: Unknown
Height: 6'2"
Weight: 218 lbs. (includes cybernetic suit)
Nationality: Unknown
Powers: Zero's cybernetic suit affords him superhuman strength, reflexes, and agility as well as computer-speed calculations. He is equipped with numerous utilities including infra-red vision, magnetic grapples in his feet and hands, and active camouflage which renders him nearly invisible when moving slowly. He is skilled with a variety of weapons, but he favors senbon at a distance and, up close, a ninjato with an adamantium blade and tang.
Bio: Once a Spec Ops officer in the U.S. Marine Corps, Zero's body was recovered after his mind had been wiped by a powerful telepathic mutant. The body was secretly transfered to a Vanguard facility at the request of Colonel Gideon Vasher, and a substitute body was buried with full military honors in its place. Zero is the pinnacle of cybernetic technology and the realization of Colonel Vasher's dream - to create a human soldier capable of engaging and destroying any mutant threat.
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Feb 26th, 2008, 10:23:05 PM
#17
General Gideon Vasher
Guest
Name: Colonel Gideon Vasher
Allegiance: Vanguard
Age: 55
Height: 6'1"
Weight: 209 lbs.
Nationality: American
Bio: Having served his country as a military operative throughout the Cold War, Gideon Vasher has repeatedly been decorated for his valor and dedication and just as often come under suspicion for skirting the ragged edge of the regulations. In an attempt to contain the maverick officer, his superiors assigned him the directorship of Vanguard, a fringe project under the oversight of the Department of Homeland Security.
Officially, his function is to speculate on future terrorist tactics and provide recommendations for effective countermeasures. However, through a combination of personal networking, bureaucratic manipulation, and corporate arm-twisting, he has turned Vanguard into an independent clandestine research and development organization with a focus on what he deems to be the greatest threat ever in American history: the mutant strain.
Vanguard has developed a variety of anti-mutant countermeasures, some of which are already finding use in military security and law enforcement agencies - restraining collars, blood tests for the X-gene, adaptive tranquilizing agents, advanced tactical weaponry and body armor. However, it is Vasher's goal to develop a new breed of soldier that can match mutants force for force, even if it means tapping into the power of the X-gene itself.
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Feb 27th, 2008, 12:42:25 PM
#18
Name: Damien Edward Dervish
Codename: N/a.
Age: 17.
Date of Birth: April 25, 1991.
Height: 3'6"
Weight: 45lbs.
Hair Color: Black. All over.
Eye Color: Red.
Other Descriptions: Black, fine hairs covering his entire body; black, velvety wings on back; black, bifrocated and prehensile tail; tiny claws for hands; sharp teeth for a slightly carnivorus appetite (is still omnivorous, but has a penchant for meat); topped with two inch, tiny horns.
Mutant Traits: Look at him! Negative darkvision that flickers on as night falls; incredible reflexes (though it isn't a classifiable super-speed);a good judgement and sense of aspects that could potentially alter the difficulty of his various physical antics; a weaker body, due in part to size.
Biography: Well, if it weren't for the looks and for being born to a Southern Baptist family, Damien would've had a normal life. But fortunately, his parents would love him and raise him the best they could, despite his various issues: looking like Satan, being sickly as a young child, and being almost three months premature. But, despite everything, Damien not only survived; he seemed to thrive in his environment.
Damien, despite everything, grew to become an intelligent yet stunted young man. Unfortunately, he was also diagnosed with a passing form of ADHD, though most think it's "normal," his mischievious nature matching his fiendish appearance. But despite it all, he studied long enough between various pranks to get A's in middle school. After studying his situation, the school guidance councilor found that he could study at other schools for "gifted" individuals. And one such school was the Cullens Institute of Higher Learning. Hearing of this, Damien packed his belongings, and headed off for the Institute.
Last edited by Damien E. Dervish; Apr 29th, 2008 at 11:33:42 AM.
Reason: HAPPY BIRTHDAY DAMIEN!!!!
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Feb 27th, 2008, 07:27:12 PM
#19
Malachi Rayner
Allegiance: Brotherhood
Age: 19
Height: 5'10"
Weight: 190 lbs
Nationality: North American
Powers: When suffering a fatal incident body will heal itself of all impurities. Wounds, illnesses, scars, etc. Resurrection takes a few minutes. Has been shown to regenerate from any 'death'. Shooting, stabbing, suicide, natural causes, etc.
Weaknesses: Body will not heal until point of death. All wounds/illnesses suffered remain until that point.
Bio: Has been on his own since the age of 12 - when he and his parents discovered his mutation after he first passed away. A sickly youth, he died of natural causes, only to resurrect on the way to the hospital morgue. His parents, being extremely religious saw it as a devilish omen and cast him from the family, going as far as to hold a funeral for son.
He has died multiple times since then. Once when a friend's gun went off, once through an suicide attempt, once from a hate-crime stabbing, once when hit by a truck while attempting to save a little girl in it's path, and then the next day when her brother - blaming him for her injuries shot him in the face. As well as several since, including stepping in front of a bullet meant for a young mutant girl.
He has a dislike people in general and tends to stay by himself, has had no real friends or associates until his recent involvement with the brotherhood.
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Feb 27th, 2008, 07:28:53 PM
#20
Jason Heller aka "Pagan"
Allegiance: None (for the moment)
Age: 22
Height: 5'11"
Weight: 170 lbs.
Nationality: American (New Jersey)
Background: Jason Heller has had a simple, and carefree life for the most part. He grew up in a loving home, with parents who cared for each other, and nurtured their son to be creative and follow his heart. He had always taken an interest in the macabre, and occult, as a result very few children ever wanted to be his friend, or hang out with 'the spooky kid.'
The lack of childhood companions brought upon the creation of multiple imaginary friends, the three most notable being Padre, identified as a priest who would protect young Jason and impart wisdom to him. The troublemaker, Mr. Stix, who always seemed to catch the blame when Jason found himself in trouble. And Oaf, a gentle and shy giant. Jason's fondest childhood memories were the games that he and his closest friends in the world would play together.
At age 12 his mutation made itself known. And the friends he had played with for so long, started to manifest themselves in more real ways, and young Jason found out they were very protective of their 'real' friend. After a tricyle hit one boy who was trying to beat Jason up, and sent him to the hospital for a broke arm his problems with the other local kids became worse. It was between the ages of 12 and 14 he got his nickname - some kids called him a witch, most simply called him a Pagan, after the taunts began, the name stuck.
Despite all the social problems, Jason managed to grow up well adapted, though he never let go of his imaginary friends, they had become too real to him - especially when he was able to communicate to them, and see them affect things in the real world. He learned to keep them quiet, though, subdued when there were crowds around.
At age 19 his life hit a wall, his father passed on from a heart attack - and his mother fell into a deep depression, becoming a sometimes violent alcoholic. No longer feeling as if he belonged at home, despite his concern for his mother's well being, he broke out on his own, disappearing for 3 years. He's recently resurfaced in New York...
Powers: Jason has the ability to give life to inanimate objects, imbedding a part of his own subconcious upon the object. These splits of his subconcious identify themselves through the imaginary friends he developed in his childhood. The objects that he animates have the ability to move on their own, though they are in fact simply using telekinesis that Jason possesses, but seems to be unable to use conciously.
Objects retain the strengths/abilities/weaknesses of whatever the object is. Jason can hear and communicate with his 'friends' though no one else can hear them.
Weaknesses: Has been unable to animate more than 3 objects at a time - with training and experience this number may increase. Has no direct offensive abilities of his own.
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